This incredible character can be programmed to move in either direction at variable speeds, simulating a commando on a zip line as he moves back and forth shooting at your guests.
Built for overhead installation where guests aren’t looking. The unexpected angle — and the fact that zombies aren’t supposed to be up there — does most of the work.
His erratically kicking legs, swinging arm and screaming for help make it impossible to take your eyes off of this character. Hangs from mounting bracket in left hand.
The fact that he’s wearing a mask to avoid possible infection is the only good thing about this guy. Would you really let him into your mouth — or into your house, for that matter?
Two for the price of one — and twice the chaos. One zombie attempting to consume another, with both sets of legs kicking and multiple motion axes operating simultaneously.
He bends frantically at the waist front to back while his head whips from side to side, moaning and groaning throughout. Effective anywhere overhead space can be used to extend the scare zone vertically.
Hangs from a rope you attach to a tree or elevation. He knows the end is near, but just won’t die. His violent struggling creates constant motion that reads as desperate and real.
Head Waiter can talk his way out of anything — since he’s already been decapitated. A character best placed where guests are forced to slow down, because he tends to hold an audience.
She not only offers a body motion from side to side, and the head whipping forwards and backwards, but also gets so emotionally upset, she begins to spew a noxious gas from her mouth, ears, and nose, while screaming loudly.
The Mad Zombie lunges from side to side, while his head whips forward and backwards, all the while screaming in anger over his demise.
He is dressed to kill — and has clearly been at it long enough to know exactly how to make guests uncomfortable while they wait.
Designed to stand on a balcony, platform, or other elevation so he appears to be safely out of reach — until he violently wrenches a railing from its foundation, loses his balance, and suddenly he’s coming down.
One zombie trying to eat another — what could be more chaotic? The upper zombie attempts to devour the lower one while both sets of legs are kicking. Zombie arms can be added to either character.
Creepy Composer can be easily programmed to follow the pace of any song. His adjustable arms have movement at both the elbows and shoulders, and his multi-positioning head and waist movements will follow the pace of all types of music.
Even as he decays, it’s clear this Psycho still needs to be restrained. His anger at being tied up causes him to thrash from side to side with his entire upper body while his head lunges forward and backward.
Same predicament as Sparky, worse outcome. Shorty moves hand-over-hand across the cable just like his friend — except his legs have long since melted off from the high voltage. He continues anyway.
Sparky has found himself in an electrifying predicament. Strung between two elevated points, he moves hand-over-hand across the cable — each hand gripping and releasing in sequence — as he desperately tries to reach one end or the other. An unusual and instantly memorable motion that guests simply don’t expect.
Based on the success of Mad Zombie, this creation brings the same body motion from side to side and head whipping forwards and backwards — but he’s been stuck in a swamp, and his grunts and groans make his displeasure unmistakable.
This character appears to be crawling out of the ground, and whatever got into him has made him aggressive. He screams loudly at unsuspecting guests. Sound system and fog machine both included — the fog adds a ground-level atmosphere that makes the crawling motion read as uncomfortably real.
As the old saying goes, sometimes it’s better to leave it to an expert. This guy clearly isn’t one. There’s a short in the electrical system and he’ll soon be eligible for Workers’ Comp.