Head Waiter can talk his way out of anything — since he’s already been decapitated. A character best placed where guests are forced to slow down, because he tends to hold an audience.
Hangs from a rope you attach to a tree or elevation. He knows the end is near, but just won’t die. His violent struggling creates constant motion that reads as desperate and real.
He bends frantically at the waist front to back while his head whips from side to side, moaning and groaning throughout. Effective anywhere overhead space can be used to extend the scare zone vertically.
Two for the price of one — and twice the chaos. One zombie attempting to consume another, with both sets of legs kicking and multiple motion axes operating simultaneously.
The fact that he’s wearing a mask to avoid possible infection is the only good thing about this guy. Would you really let him into your mouth — or into your house, for that matter?
His erratically kicking legs, swinging arm and screaming for help make it impossible to take your eyes off of this character. Hangs from mounting bracket in left hand.
Built for overhead installation where guests aren’t looking. The unexpected angle — and the fact that zombies aren’t supposed to be up there — does most of the work.
This incredible character can be programmed to move in either direction at variable speeds, simulating a commando on a zip line as he moves back and forth shooting at your guests.