Hangs from a rope you attach to a tree or elevation. He knows the end is near, but just won’t die. His violent struggling creates constant motion that reads as desperate and real.
One zombie trying to eat another — what could be more chaotic? The upper zombie attempts to devour the lower one while both sets of legs are kicking. Zombie arms can be added to either character.
Two for the price of one — and twice the chaos. One zombie attempting to consume another, with both sets of legs kicking and multiple motion axes operating simultaneously.
This character appears to be crawling out of the ground, and whatever got into him has made him aggressive. He screams loudly at unsuspecting guests. Sound system and fog machine both included — the fog adds a ground-level atmosphere that makes the crawling motion read as uncomfortably real.
Based on the success of Mad Zombie, this creation brings the same body motion from side to side and head whipping forwards and backwards — but he’s been stuck in a swamp, and his grunts and groans make his displeasure unmistakable.
Same predicament as Sparky, worse outcome. Shorty moves hand-over-hand across the cable just like his friend — except his legs have long since melted off from the high voltage. He continues anyway.
Something has gone terribly wrong for Santa. He slipped and is now holding on for dear life — hand over hand across a string of electrified Christmas lights — working his way toward one end or the other to get down.
It takes a certain kind of woman to manage a large green Monster — and Bride of Frankenstein is just that kind of gal. She reprimands Frank on all his failures and limitations, but in the end, who else could possibly tolerate her?
As the old saying goes, sometimes it’s better to leave it to an expert. This guy clearly isn’t one. There’s a short in the electrical system and he’ll soon be eligible for Workers’ Comp.
Where does this nut think he’s going? Dr. Shock tries desperately to get Runaway Patient to come down for his therapy appointment. The results are electrifying. Realistic movements in each character complete the illusion. An optional output activates flashing lights that coordinate with the soundtrack to simulate electrical shocks. Sound system included. A two-character scene that gives guests two things to look at — and neither of them are comforting.
Witness the madness as this poor soul thrashes about, desperately trying to escape from her straight jacket. Perched on a ledge or balcony above the crowd, her struggling draws guests in — until she unexpectedly falls forward toward them. The combination of head and waist motions, free-swinging arms, and pneumatically-controlled falling creates a scare that no actor can replicate. Ideal for upper-level installations where the fall itself becomes the moment.
One of AllScare’s most popular multi-character scenes. The calamitous results of Dr. Frank’s experiments catch guests completely off-guard. The good doctor and the bride each have moving heads, mouths, and arms allowing for great banter, and the monster features an array of movements that have to be seen to be believed. A fully realized interlude environment that rewards anyone who stops to watch. Call to discuss customization for your haunt.