An arm assembly designed to mount to a ceiling or wall. Some poor soul has lost his head to this menacing creature — but what he’s holding onto at your haunt is up to you.
Board-mounted and built for window frames, with outdoor-protected components and no additional space required beyond the backside of the mounting board.
His erratically kicking legs, swinging arm and screaming for help make it impossible to take your eyes off of this character. Hangs from mounting bracket in left hand.
The Mad Zombie lunges from side to side, while his head whips forward and backwards, all the while screaming in anger over his demise.
He bends frantically at the waist front to back while his head whips from side to side, moaning and groaning throughout. Effective anywhere overhead space can be used to extend the scare zone vertically.
Incredible head and neck motions that move in ways you simply haven’t seen before. LED lights in the eyes and nostrils give the fog a flame-like appearance, without the dangers associated with actual flames.
This 8 legged creature is GINORMOUS! He is 17ft. wide in total. All legs move at the body and at the mid-joint positions in each leg, giving him a total of 16 motions.
The Wolf is built on a rugged aluminum extrusion frame — head moves up and down and side to side, arms have hinged motion at the shoulders and elbows, moving freely within the cage.
This amazing animatronic works automatically or with a voice actor behind the scenes. Speech Sync matches her mouth motion to the operator’s voice or a pre-recorded soundtrack.
This incredible character can be programmed to move in either direction at variable speeds, simulating a commando on a zip line as he moves back and forth shooting at your guests.
Sparky has found himself in an electrifying predicament. Strung between two elevated points, he moves hand-over-hand across the cable — each hand gripping and releasing in sequence — as he desperately tries to reach one end or the other. An unusual and instantly memorable motion that guests simply don’t expect.
She not only offers a body motion from side to side, and the head whipping forwards and backwards, but also gets so emotionally upset, she begins to spew a noxious gas from her mouth, ears, and nose, while screaming loudly.
The top half of Dracula’s coffin opens and he rises to greet your guests. Timing can be set to a program sequence or triggered by a motion sensor. A fog machine in the coffin base adds atmosphere.
She’s been at that cauldron for a while now, and she’s not in a mood to be interrupted. This old hag happens to be the most authentic animatronic witch on the market today — and AllScare has given her one of their most elaborate body frame systems to prove it.
One of AllScare’s most popular multi-character scenes. The calamitous results of Dr. Frank’s experiments catch guests completely off-guard. The good doctor and the bride each have moving heads, mouths, and arms allowing for great banter, and the monster features an array of movements that have to be seen to be believed. A fully realized interlude environment that rewards anyone who stops to watch. Call to discuss customization for your haunt.
Witness the madness as this poor soul thrashes about, desperately trying to escape from her straight jacket. Perched on a ledge or balcony above the crowd, her struggling draws guests in — until she unexpectedly falls forward toward them. The combination of head and waist motions, free-swinging arms, and pneumatically-controlled falling creates a scare that no actor can replicate. Ideal for upper-level installations where the fall itself becomes the moment.
Where does this nut think he’s going? Dr. Shock tries desperately to get Runaway Patient to come down for his therapy appointment. The results are electrifying. Realistic movements in each character complete the illusion. An optional output activates flashing lights that coordinate with the soundtrack to simulate electrical shocks. Sound system included. A two-character scene that gives guests two things to look at — and neither of them are comforting.
As the old saying goes, sometimes it’s better to leave it to an expert. This guy clearly isn’t one. There’s a short in the electrical system and he’ll soon be eligible for Workers’ Comp.
It takes a certain kind of woman to manage a large green Monster — and Bride of Frankenstein is just that kind of gal. She reprimands Frank on all his failures and limitations, but in the end, who else could possibly tolerate her?
Something has gone terribly wrong for Santa. He slipped and is now holding on for dear life — hand over hand across a string of electrified Christmas lights — working his way toward one end or the other to get down.
Same predicament as Sparky, worse outcome. Shorty moves hand-over-hand across the cable just like his friend — except his legs have long since melted off from the high voltage. He continues anyway.
Based on the success of Mad Zombie, this creation brings the same body motion from side to side and head whipping forwards and backwards — but he’s been stuck in a swamp, and his grunts and groans make his displeasure unmistakable.
This character appears to be crawling out of the ground, and whatever got into him has made him aggressive. He screams loudly at unsuspecting guests. Sound system and fog machine both included — the fog adds a ground-level atmosphere that makes the crawling motion read as uncomfortably real.
Two for the price of one — and twice the chaos. One zombie attempting to consume another, with both sets of legs kicking and multiple motion axes operating simultaneously.
One zombie trying to eat another — what could be more chaotic? The upper zombie attempts to devour the lower one while both sets of legs are kicking. Zombie arms can be added to either character.
Hangs from a rope you attach to a tree or elevation. He knows the end is near, but just won’t die. His violent struggling creates constant motion that reads as desperate and real.
Rising from his grave whether he’s ready or not. His upper body emerges and then descends back into the earth in a continuous cycle of reluctant resurrection.
Creepy Composer can be easily programmed to follow the pace of any song. His adjustable arms have movement at both the elbows and shoulders, and his multi-positioning head and waist movements will follow the pace of all types of music.
He appears to be having a good time up there — which makes it worse. The Cable Cadaver moves hand-over-hand along a twisted cable, his bony frame lurching with each grip and release across unlimited travel distance.
What’s more natural than an ape swinging hand-over-hand across a cable? As you watch him, you’re genuinely not sure if he’s having a great time or worried about the fall. His head moves up and down as he peers at the people staring up at him.
Built on the AllScare BodyFrame System using the best available mask, wings, and hands in the industry. A striking overhead or elevated presence for gothic and vampire-themed environments.
One of the classic visions of Halloween — with a twist. While one witch seasons the cauldron and a second oversees the process, the third reveals a surprise fourth character by lifting a head — still talking — from the pot.
Designed to startle in a way no actor can. Compact enough for tight overhead spaces, with two mounting options: ceiling-mounted for a downward lunge at guests, or wall-mounted to swing up and over.
Built for overhead installation where guests aren’t looking. The unexpected angle — and the fact that zombies aren’t supposed to be up there — does most of the work.
The evil hag peers into her crystal ball and proceeds to tell you your future — dim as it may be. Motions include both elbows, head up and down with multiple positions, head left and right with multiple positions, and a talking mouth that follows her words of wisdom.
Never ask the Head Witch what’s for dinner. It could be you. Her left arm raises and lowers the heads in and out of the cauldron, and her wrist bends inward to allow seasoning from another character.